A richly-illustrated, full-color introduction to deep learning that offers visual and conceptual explanations instead of equations. You'll learn how to use key deep learning algorithms without the need for complex math.

Ever since computers began beating us at chess, they've been getting better at a wide range of human activities, from writing songs and generating news articles to helping doctors provide healthcare.

Deep learning is the source of many of these breakthroughs, and its remarkable ability to find patterns hiding in data has made it the fastest growing field in artificial intelligence (AI). Digital assistants on our phones use deep learning to understand and respond intelligently to voice commands; automotive systems use it to safely navigate road hazards; online platforms use it to deliver personalized suggestions for movies and books - the possibilities are endless.

Deep Learning: A Visual Approach is for anyone who wants to understand this fascinating field in depth, but without any of the advanced math and programming usually required to grasp its internals. If you want to know how these tools work, and use them yourself, the answers are all within these pages. And, if you're ready to write your own programs, there are also plenty of supplemental Python notebooks in the accompanying Github repository to get you going.

The book's conversational style, extensive color illustrations, illuminating analogies, and real-world examples expertly explain the key concepts in deep learning, including:

    How text generators create novel stories and articles
    How deep learning systems learn to play and win at human games
    How image classification systems identify objects or people in a photo
    How to think about probabilities in a way that's useful to everyday life
    How to use the machine learning techniques that form the core of modern AI

Intellectual adventurers of all kinds can use the powerful ideas covered in Deep Learning: A Visual Approach to build intelligent systems that help us better understand the world and everyone who lives in it. It's the future of AI, and this book allows you to fully envision it.
 
Full Color Illustrations
Part I: Foundational Ideas
1. An Overview of Machine Learning Techniques
2. Essential Statistical Ideas
3. Probability
4. Bayes’ Rule
5. Curves and Surfaces
6. Information Theory
Part II: Basic Machine Learning
7. Classification
8. Training and Testing
9. Overfitting and Underfitting
10. Data Preparation
11. Classifiers
12. Ensembles
Part III: Deep Learning Basics
13. Neural Networks
14. Backpropagation
15. Optimizers
Part IV: Beyond the Basics
16. Convolutional Neural Networks
17. Convnets in Practice
18. Recurrent Neural Networks
19. Autoencoders
20. Reinforcement Learning
21. Generative Adversarial Networks
22. Creative Applications
Index
Andrew Glassner is a research scientist specializing in computer graphics and deep learning. He is currently a Senior Research Scientist at Weta Digital, where he works on integrating deep learning with the production of world-class visual effects for films and television. He has previously worked as a researcher at labs such as the IBM Watson Lab, Xerox PARC, and Microsoft Research. He was Editor in Chief of ACM TOG, the premier research journal in graphics, and Technical Papers Chair for SIGGRAPH, the premier conference in graphics. He's written or edited a dozen technical books on computer graphics, ranging from the textbook Principles of Digital Image Synthesis to the popular Graphics Gems series, offering practical algorithms for working programmers. Glassner has a PhD in Computer Science from UNC-Chapel Hill.

About

A richly-illustrated, full-color introduction to deep learning that offers visual and conceptual explanations instead of equations. You'll learn how to use key deep learning algorithms without the need for complex math.

Ever since computers began beating us at chess, they've been getting better at a wide range of human activities, from writing songs and generating news articles to helping doctors provide healthcare.

Deep learning is the source of many of these breakthroughs, and its remarkable ability to find patterns hiding in data has made it the fastest growing field in artificial intelligence (AI). Digital assistants on our phones use deep learning to understand and respond intelligently to voice commands; automotive systems use it to safely navigate road hazards; online platforms use it to deliver personalized suggestions for movies and books - the possibilities are endless.

Deep Learning: A Visual Approach is for anyone who wants to understand this fascinating field in depth, but without any of the advanced math and programming usually required to grasp its internals. If you want to know how these tools work, and use them yourself, the answers are all within these pages. And, if you're ready to write your own programs, there are also plenty of supplemental Python notebooks in the accompanying Github repository to get you going.

The book's conversational style, extensive color illustrations, illuminating analogies, and real-world examples expertly explain the key concepts in deep learning, including:

    How text generators create novel stories and articles
    How deep learning systems learn to play and win at human games
    How image classification systems identify objects or people in a photo
    How to think about probabilities in a way that's useful to everyday life
    How to use the machine learning techniques that form the core of modern AI

Intellectual adventurers of all kinds can use the powerful ideas covered in Deep Learning: A Visual Approach to build intelligent systems that help us better understand the world and everyone who lives in it. It's the future of AI, and this book allows you to fully envision it.
 
Full Color Illustrations

Table of Contents

Part I: Foundational Ideas
1. An Overview of Machine Learning Techniques
2. Essential Statistical Ideas
3. Probability
4. Bayes’ Rule
5. Curves and Surfaces
6. Information Theory
Part II: Basic Machine Learning
7. Classification
8. Training and Testing
9. Overfitting and Underfitting
10. Data Preparation
11. Classifiers
12. Ensembles
Part III: Deep Learning Basics
13. Neural Networks
14. Backpropagation
15. Optimizers
Part IV: Beyond the Basics
16. Convolutional Neural Networks
17. Convnets in Practice
18. Recurrent Neural Networks
19. Autoencoders
20. Reinforcement Learning
21. Generative Adversarial Networks
22. Creative Applications
Index

Author

Andrew Glassner is a research scientist specializing in computer graphics and deep learning. He is currently a Senior Research Scientist at Weta Digital, where he works on integrating deep learning with the production of world-class visual effects for films and television. He has previously worked as a researcher at labs such as the IBM Watson Lab, Xerox PARC, and Microsoft Research. He was Editor in Chief of ACM TOG, the premier research journal in graphics, and Technical Papers Chair for SIGGRAPH, the premier conference in graphics. He's written or edited a dozen technical books on computer graphics, ranging from the textbook Principles of Digital Image Synthesis to the popular Graphics Gems series, offering practical algorithms for working programmers. Glassner has a PhD in Computer Science from UNC-Chapel Hill.

Books for Asian American and Native Hawaiian/Pacific Islander Heritage Month

Every May we celebrate the rich history and culture of Asian Americans, Native Hawaiians, and Pacific Islanders. Browse a curated selection of fiction and nonfiction books by AANHPI creators that we think your students will love. Find our full collection of titles for Higher Education here.

Read more