Python Crash Course, 2nd Edition

A Hands-On, Project-Based Introduction to Programming

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Paperback
$39.95 US
On sale May 03, 2019 | 544 Pages | 978-1-59327-928-8
Second edition of the best selling Python book in the world. A fast-paced, no-nonsense guide to programming in Python. This book teaches beginners the basics of programming in Python with a focus on real projects.

This is the second edition of the best selling Python book in the world. Python Crash Course, 2nd Edition is a straightforward introduction to the core of Python programming. Author Eric Matthes dispenses with the sort of tedious, unnecessary information that can get in the way of learning how to program, choosing instead to provide a foundation in general programming concepts, Python fundamentals, and problem solving. Three real world projects in the second part of the book allow readers to apply their knowledge in useful ways. 

Readers will learn how to create a simple video game, use data visualization techniques to make graphs and charts, and build and deploy an interactive web application. Python Crash Course, 2nd Edition teaches beginners the essentials of Python quickly so that they can build practical programs and develop powerful programming techniques.
Preface to the Second Edition
Introduction

PART I: Basics
Chapter 1: Getting Started
Chapter 2: Variables and Simple Data Types
Chapter 3: Introducing Lists
Chapter 4: Working with Lists
Chapter 5: if Statements
Chapter 6: Dictionaries
Chapter 7: User Input and while Loops
Chapter 8: Functions
Chapter 9: Classes
Chapter 10: Files and Exceptions
Chapter 11: Testing Your Code

PART II: Projects

Project 1: Alien Invasion
Chapter 12: A Ship that Fires Bullets
Chapter 13: Aliens!
Chapter 14: Scoring

Project 2: Data Visualization
Chapter 15: Generating Data
Chapter 16: Downloading Data
Chapter 17: Working with APIs

Project 3: Web Applications
Chapter 18: Getting Started with Django
Chapter 19: User Accounts
Chapter 20: Styling and Deploying an App

Afterword

Appendix A: Installing Python
Appendix B: Text Editors
Appendix C: Getting Help
Appendix D: Using Git for Version Control
Eric Matthes is a high school math and science teacher living in Alaska who teaches an Introduction to Programming class in Python. He has been writing programs since he was five years old.

About

Second edition of the best selling Python book in the world. A fast-paced, no-nonsense guide to programming in Python. This book teaches beginners the basics of programming in Python with a focus on real projects.

This is the second edition of the best selling Python book in the world. Python Crash Course, 2nd Edition is a straightforward introduction to the core of Python programming. Author Eric Matthes dispenses with the sort of tedious, unnecessary information that can get in the way of learning how to program, choosing instead to provide a foundation in general programming concepts, Python fundamentals, and problem solving. Three real world projects in the second part of the book allow readers to apply their knowledge in useful ways. 

Readers will learn how to create a simple video game, use data visualization techniques to make graphs and charts, and build and deploy an interactive web application. Python Crash Course, 2nd Edition teaches beginners the essentials of Python quickly so that they can build practical programs and develop powerful programming techniques.

Table of Contents

Preface to the Second Edition
Introduction

PART I: Basics
Chapter 1: Getting Started
Chapter 2: Variables and Simple Data Types
Chapter 3: Introducing Lists
Chapter 4: Working with Lists
Chapter 5: if Statements
Chapter 6: Dictionaries
Chapter 7: User Input and while Loops
Chapter 8: Functions
Chapter 9: Classes
Chapter 10: Files and Exceptions
Chapter 11: Testing Your Code

PART II: Projects

Project 1: Alien Invasion
Chapter 12: A Ship that Fires Bullets
Chapter 13: Aliens!
Chapter 14: Scoring

Project 2: Data Visualization
Chapter 15: Generating Data
Chapter 16: Downloading Data
Chapter 17: Working with APIs

Project 3: Web Applications
Chapter 18: Getting Started with Django
Chapter 19: User Accounts
Chapter 20: Styling and Deploying an App

Afterword

Appendix A: Installing Python
Appendix B: Text Editors
Appendix C: Getting Help
Appendix D: Using Git for Version Control

Author

Eric Matthes is a high school math and science teacher living in Alaska who teaches an Introduction to Programming class in Python. He has been writing programs since he was five years old.

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